// riot, created by TDM in 08/02/15 15:26:39, using Vehicle Controller (VCMod).
"Vehicle"
{
"WheelsPerAxle" "2"
"Body"
{
"CounterTorqueFactor" "0.9"
"MassCenterOverride" "0 0 29"
"MassOverride" "11000"
"AddGravity" "0.6"
"MaxAngularVelocity" "720"
}
"Engine"
{
"HorsePower" "750"
"MaxRPM" "2500"
"MaxSpeed" "60"
"MaxReverseSpeed" "20"
"AutobrakeSpeedGain" "1.1"
"AutobrakeSpeedFactor" "3"
"Autotransmission" "1"
"AxleRatio" "6"
"Gear" "3.2"
"Gear" "2.4"
"Gear" "1.5"
"Gear" "1"
"Gear" "0.84"
"ShiftUpRPM" "2200"
"ShiftDownRPM" "1100"
}
"Steering"
{
"DegreesSlow" "41"
"DegreesFast" "18"
"DegreesBoost" "11"
"FastDampen" "90"
"SteeringExponent" "1"
"SlowCarSpeed" "1"
"FastCarSpeed" "45"
"SlowSteeringRate" "3"
"FastSteeringRate" "1.8"
"SteeringRestRateSlow" "3"
"SteeringRestRateFast" "1.8"
"TurnThrottleReduceSlow" "0.01"
"TurnThrottleReduceFast" "0.6"
"BrakeSteeringRateFactor" "1"
"ThrottleSteeringRestRateFactor" "2"
"BoostSteeringRestRateFactor" "1.7"
"BoostSteeringRateFactor" "1.7"
"PowerSlideAccel" "250"
"SkidAllowed" "1"
"DustCloud" "1"
}
"Axle"
{
"Wheel"
{
"Radius" "22.5"
"Mass" "200"
"Inertia" "0"
"Damping" "0"
"RotDamping" "2"
"Material" "jeeptire"
"SkidMaterial" "slidingrubbertire"
"BrakeMaterial" "brakingrubbertire"
}
"Suspension"
{
"SpringConstant" "45"
"SpringDamping" "0.9"
"StabilizerConstant" "0"
"SpringDampingCompression" "3.11"
"MaxBodyForce" "900"
}
"TorqueFactor" "1"
"BrakeFactor" "0.6"
}
"Axle"
{
"Wheel"
{
"Radius" "22.5"
"Mass" "300"
"Inertia" "0"
"Damping" "0"
"RotDamping" "5"
"Material" "jeeptire"
"SkidMaterial" "slidingrubbertire"
"BrakeMaterial" "brakingrubbertire"
}
"Suspension"
{
"SpringConstant" "50"
"SpringDamping" "0.9"
"StabilizerConstant" "0"
"SpringDampingCompression" "3.11"
"MaxBodyForce" "1000"
}
"TorqueFactor" "1"
"BrakeFactor" "0.6"
}
}
"Vehicle_Sounds"
{
"Gear"
{
"Max_Speed" "0.05"
"Speed_Approach_Factor" "1"
}
"Gear"
{
"Max_Speed" "0.3"
"Speed_Approach_Factor" "0.07"
}
"Gear"
{
"Max_Speed" "0.38"
"Speed_Approach_Factor" "0.108"
}
"Gear"
{
"Max_Speed" "0.5"
"Speed_Approach_Factor" "0.035"
}
"Gear"
{
"Max_Speed" "1.16"
"Speed_Approach_Factor" "0.015"
}
"State"
{
"Name" "SS_SHUTDOWN_WATER"
"Sound" "atv_stall_in_water"
"Min_Time" "0"
}
"State"
{
"Name" "SS_GEAR_2_RESUME"
"Sound" "vehicles\tdmcars\gtav\bus\second.wav"
"Min_Time" "0.5"
}
"State"
{
"Name" "SS_START_WATER"
"Sound" "atv_start_in_water"
"Min_Time" "0"
}
"State"
{
"Name" "SS_GEAR_3_RESUME"
"Sound" "vehicles\tdmcars\gtav\bus\fourth_cruise.wav"
"Min_Time" "0.5"
}
"State"
{
"Name" "SS_REVERSE"
"Sound" "vehicles\tdmcars\gtav\bus\rev.wav"
"Min_Time" "0.5"
}
"State"
{
"Name" "SS_IDLE"
"Sound" "vehicles\tdmcars\gtav\bus\idle.wav"
"Min_Time" "0"
}
"State"
{
"Name" "SS_GEAR_1_RESUME"
"Sound" "vehicles\tdmcars\gtav\bus\first.wav"
"Min_Time" "0.5"
}
"State"
{
"Name" "SS_GEAR_4"
"Sound" "vehicles\tdmcars\gtav\bus\fourth_cruise.wav"
"Min_Time" "0.5"
}
"State"
{
"Name" "SS_GEAR_1"
"Sound" "vehicles\tdmcars\gtav\bus\first.wav"
"Min_Time" "0.5"
}
"State"
{
"Name" "SS_SLOWDOWN_HIGHSPEED"
"Sound" "vehicles\tdmcars\gtav\bus\throttle_off.wav"
"Min_Time" "0"
}
"State"
{
"Name" "SS_SHUTDOWN"
"Sound" "vehicles\tdmcars\gtav\engineoff.wav"
"Min_Time" "0"
}
"State"
{
"Name" "SS_START_IDLE"
"Sound" "vehicles\tdmcars\gtav\startup.wav"
"Min_Time" "0.3"
}
"State"
{
"Name" "SS_GEAR_4_RESUME"
"Sound" "vehicles\tdmcars\gtav\bus\fourth_cruise.wav"
"Min_Time" "0.5"
}
"State"
{
"Name" "SS_GEAR_3"
"Sound" "vehicles\tdmcars\gtav\bus\second.wav"
"Min_Time" "0.5"
}
"State"
{
"Name" "SS_GEAR_0_RESUME"
"Sound" "vehicles\tdmcars\gtav\bus\first.wav"
"Min_Time" "0.75"
}
"State"
{
"Name" "SS_GEAR_0"
"Sound" "vehicles\tdmcars\gtav\bus\idle.wav"
"Min_Time" "0.08"
}
"State"
{
"Name" "SS_GEAR_2"
"Sound" "vehicles\tdmcars\gtav\bus\second.wav"
"Min_Time" "0.5"
}
"State"
{
"Name" "SS_SLOWDOWN"
"Sound" "vehicles\tdmcars\gtav\bus\idle.wav"
"Min_Time" "0"
}
"CrashSound"
{
"Min_Speed" "350"
"Min_Speed_Change" "250"
"Sound" "atv_impact_medium"
"Gear_Limit" "1"
}
"CrashSound"
{
"Min_Speed" "450"
"Min_Speed_Change" "350"
"Sound" "atv_impact_heavy"
"Gear_Limit" "0"
}
"Skid_LowFriction" "tdmtruck_skid_highfriction"
"Skid_NormalFriction" "tdmtruck_skid_highfriction"
"Skid_HighFriction" "tdmtruck_skid_highfriction"
}